Relapse and Recovery

Posted: May 9, 2011 in Idle Time
Tags: ,

Yes, I know Relapse and Recovery are Eminem albums, but they kinda make sense here. I haven’t been around for a long time simply because after the barely interesting landing of the Q5fb, things have sucked pretty bad for me on the gizmo side, what with the scrambling to be done with college and still not pull off a major flunk. All-in-all, I’ve been swamped, that being the relapse.

Now that college is done with and things are quite again, I get round to the recovery of this blog. I’ve gotten back to XNA programming with a vengeance and also bought an HTC Wildfire, so those should keep me busy for a while.

So, as always, until geekier stuff, this is Karthikā€¦ believing there is always geekier stuff.

The Micromax Q5fb Review

Posted: September 9, 2010 in iFind
Tags: , , ,

Before I begin, there’s something you guys should know. It’s been a while since I’ve had a decent phone. I’ve been slinging a Nokia 6030 for so long now, I actually giggled (inwardly) when I hooked the Q5 to a pair headphones to listen to some mp3’s. So, although I’ve tried to make this review as professional as possible, pardon me if certain parts come on as too light to a fault. Because dammit, it feels good to use Bluetooth again!

Micromax Q5fb


Getting on, the Micromax Q series is getting to be widely popular in India, where it’s become something of a poor-man’s E-71. The phone looks bulky, since it’s modeled to resemble a Blackberry, but it’s surprisingly light at 95 gms. The keypad takes a bit getting used to, especially for people like me who have, um… fingers of unaccommodating radii. The QWERTY interface is pretty intuitive and the primary phone UI is fast enough. The screen is a 2.2″ 320×240 landscape with a 262K color display.

The built-in applications do a great job of keeping you connected, including the eBuddy Messenger, GTalk and the Facebook Midlet Suite. The Facebook Suite is, of course, the reason the Q5 is called the Q5fb, but all that’s truly different is an ” f” button that launches the suite. The phone supports the usual range of formats, including MIDI, WAV, AMR, and MP3 on audio and 3G2, 3GP and MP4 on video.

On the ergonomics and build quality, the Q5 has a trackball navigator, which is smooth to control, but a little unruly and might feel cheaply built. The phone feels smooth, yet rugged to the touch, except when you put on its but the screen and keypad attract fingerprints easily.

On the connectivity front, the Q5fb supports MMS, WAP, GPRS and EDGE. There’s also Bluetooth, of course, and A2DP is also supported. PC connectivity is handled by Mini-USB, which also doubles up as a charger; a nice touch.

There are phones that grow endearing the more you use them, presenting little nifty features and cool innovations that speed up mundane tasks and simplify common usage. The Micromax is notone of them. The time when you unwrap the phone and first use it is probably the happiest you’ll be with your new purchase. Especially if you’ve gotten used to certain features and the given reliability of some of the black-belts of the industry such as Nokia and Ericsson. While the phone packs a quite a decent feature set, it has these tiny quirks all over the place that crop up when you least want them, causing you to miss your old phone’s reliability pretty soon. Just to clarify, here’s what I mean:

  1. The messaging feature has a glitch that causes it to be unable to send mail every now and then. You’ll see this quite often and it gets pretty aggravating when group messages fail and go into the Outbox.

  2. The message sending also has a problem with multiple phone numbers for the same user. If you, like me, store 2 to 3 phone numbers per user, beware. The phone only sends messages to the default number when you select a contact in the Write Message screen. Otherwise, you’ll have to go to the right number in the Phonebook and send the message from there. Pretty annoying.

  3. It’s hard to get decent applications for this phone. The 320×240 resolution seems to irritate a lot of applications and they either tell you to switch screen modes (landscape to portrait) or they simply don’t start at all. All the games that I did manage to find runs pretty smooth, though. For the record, this is my biggest complaint on the phone.

  4. Corporate features are minimal. The bundled browser (not Opera Mini) is pretty primitive, lacking Flash support and having random out-of-memory issues.

  5. The camera quality is pretty campy, with grainy output under dim light. The lack of flash and the disappointing 2.0 mega pixels do NOT help.

  6. So there you have it. On a scale of 1 to 10, I guess I’d give the phone a solid 7 or even 7.5. It works for me despite the little bugs and quirks all round. Until geekier stuff, this is Karthik… finally going mobile.

Aaaand… I’m back

Posted: September 9, 2010 in Idle Time
Tags: , ,

After an unhealthily long absence from my self-designated mission of spouting reams and reams of my knowledge on what-not on these (web)pages, attributable in part to the examinations that I’d written about earlier (and which I find I’ve happily flunked), and also to long, aggravating and consistent disruptions in Internet connectivity at my college hostels (due to a change in ISP and reallocation of bandwidth, seriously screwing, in the process, with my long matured download addiction and data-whore tendencies), causing those two pieces of reviews I’d promised before everything went to clusterfuck to rot and cop fuckin’ maggots in WordPress’s Drafts folder until now that things seem to have unfucked themselves reasonably well enough to let me finally start clearing my outbox, letting me tentatively promise you guys relatively decent post outflow (equaling previous rates, at the very least), I just wanted to say that (even though the Q5fb review is still on), I’ve decided not to the HP Pavilion dv6-2140 review after all, just ‘cuz.

Until geekier stuff, this is Karthikā€¦ pulling literary bad-assery on your asses. ;>

I’m going 404

Posted: August 26, 2010 in Idle Time
Tags: , ,

I just wanted to say that I’m going to be bogged down by the drudgery of examinations starting this Friday (27/08) and therefore, will be unavailable until they end or someone puts me out of my misery (no, wait… then I’d still be unavailable… scratch that). See you after. And stay tuned for those reviews I promised. Ciao

Getting New Dope

Posted: August 22, 2010 in iFind

As of 20th of the month, I got two new pieces of hardware, giving me something to work on after a really really long time. Now don’t get all excited, it’s not an i7 Extreme processor or a DX11 graphics card. Guys, meet my new best buds, just until they either fry from overheating or I get newer best buds (hopefully, an i7 Extreme processor or a DX11 graphics card).

Micromax Q5fb

HP dv6-2140se

Being as I am, jobless and unable to keep my attention on what people say are supposed to matter, I decided to review the two products, after 2 days of using both devices. I’ll say this as anticipatory bail:
1. This is my first time, reviewing stuff. You want professional reviews, go to Gizmodo.com or something.
3. I’m still not done going through all the thingums of either device. I may have missed (quite a) few things.
2. Stop bitchin’ and just read the thing if you want. It’s my blog, dammit!

A’right, now that that’s done, the reviews will be posted above this one. Tune in soon!

Game Creation @ Home

Posted: August 14, 2010 in iFind

If you’re reading this post, chances are you’re a gamer, as am I. If so, somewhere in the middle of blasting alien noobies in Crysis or leading Terran squadrons in StarCraft, you would have found yourself wistfully hoping to one day create your own games. If you’re into programming too (like I am), chances are you’ve already downloaded e-books with such titles as “Introduction to 3D Game Programming”, “Game Programming with DirectX” or “Beginning OpenGL Game Programming” (I know I have). With an innocence almost pathetic, and with all the faith in the world of a 5-year old, you get down to Chapter 1 (or if you want to skip all the horse-crap about what makes a good game, to Chapter 2. You’re a gamer for chrissakes!) Two minutes into it, and you’re trying to warp your head around render pipelines, device contexts, render buffers and assorted hardware menaces and you’re yet to see ONE WORD to suggest you’re reading a game programming book.

If you’ve been thus disillusioned and have given the dream up altogether, let me bring you up to speed. Granted, game programming is a field that requires a lot of skill, patience, and worst of all, math. While nothing can change that, there are some frameworks and game libraries that make the process of creating a game much more user friendly. Basically, these frameworks abstract the process of creating pipelines and render contexts and let the programmer worry only about higher level details, like the drawing mechanism, the interaction logic and the game engine. There are a lot of libraries for this sort of thing, most famously the Allegro libraries and those from commercial products such as Doom and Half-Life.

Sometime in 2007, Microsoft released the XNA (acronym for XNA is Not an Architecture) Game Studio, a cross-hardware game development framework for the PC, Xbox and Zune, as an extension plugin for Visual Studio. Since then, many coders and game-programmer wannabes have picked it up and the software is now in version 4.0 (as of August 2010).

While you may not be able to achieve all the high-res graphics possible in today’s games, XNA lets you come pretty close and inherently supports a lot of rendering technologies and hardware. If you’ve always wanted to make games, give XNA a shot.

You can do a lot crazy-ass shit on the Internet. The checklist to ensure your (credit-)card holding membership in unadulterated adultery on the Internet is remarkably simple: a valid e-mail ID (fake or otherwise), a credit card (not necessarily yours), tendency to mark yourself as a major (when you’re not), and a cyber-moronic Government (well, a Government). Finding them should be much simpler than one of those endless search RPG’s, and the final rewards are actually worth the effort (again, unlike those dumb RPG’s).

Pictured: One of those endless-search RPG's

Now that your inventory is complete, go to any innocent socializing (read, chat) site, and see if your first instinct isn’t to turn it into a Brooklyn-style strip-club, minus the cop busts, but including the lap dances and drunken dude-brawls (just not REALLY). And just when you thought your chat with boobgurl666 would have been perfect if she just hadn’t picked your profile off the site and you were now wanted for cyber-sex with a minor, here’s what you should have been doing: strangers. That’s right. A set of sites have cropped up for those who prefer their social intercourse something like:

Except the dude wears a Robin mask and the chick's probably 60

So these sites basically hook you up with a random partner, and let the two of you work out the rest. Now, yours truly went undercover (well, Duh!) on a few of these sites (Omegle.com and ChatRoulette.com) just so that I may hypothetically rub it in their faces, later. But I gotta give it to them… these sites ARE pretty addictive, for whatever reason. So here’s how things turned out:

For investigative purposes, I’ve logged conversations with other dudes also, just to give you a complete picture. Do NOT judge me, people. James Bond wouldn’t have backed away from a little gay love if the situation demanded it; he just didn’t have to. (Or else, they edited the reel and released it as softcore gay porn). Also, I didn’t do much of video chat, after the first one flashed her boobs… when I had guests… or rather my parents did.

1. Just how secret is it, really?
When all’s said and done, many people like to feel that there’s a person on the other end, and not just a keyboard churning out innuendos. In that way, random chats differ little from normal chats using fake profiles. People regularly ask details, if only just to know if you’re male/female, and your age. I think people are just attracted to the idea of having “stranger” and “chat” in the same sentence, however hypothetical it may be.

2. The people
Most people are NOT looking for just someone to talk to. Atleast not most of them. Head over to Omegle.com and start a text chat. Chances are you’ll get disconnected by the time you get round to age and sex. Take a look at this, for instance. I’ve seen people launch directly into “show-me-your-boobs” without so much as a “hi”. And in TEXT CHAT! Boys… There are some however, who are cool enough to have a nice chat with. They’ll call the chat gay, offer to suck your b4l!5, but all in a heck-we’ll-do-it-anyway kinda way. Like this guy.

Most girls, on the other hand, usually just prefer to chat. Some’ll specifically ask you keep your boner in your pants and settle down for some girl chat. Just, so the boys know, chicks are much more likely to tell you their Facebook ID’s if they feel (stress, feel) you’re all nice and huggable and in no danger of whipping your dick out at a restaurant if ever the two of you get on a date. You may need to let her play piƱata with your balls for a while though, while she talks about shoe-shopping and the Tyler Lautner’s abs.

Finally there are the weird folks, some that simply have to ask you about their version of your country, and some others that are just plain weird> Like this one chick who was so convinced I was the guy who shacked her up, got her preggos and left without helping her with child support, she wrote me a whole break-up poem, threatened unseemly acts of violence on the baby and send me a link to a marital website. By the end, I was so taken, I agreed to pay up. Sorry about that, Drake.

3. Final Verdict
There’s nothing much that’s different from a conventional chat-site. The people are all generally of the same mould, (except some people get all fake-patronizing and real-annoying if you ask them their details). The way I see it, these sites will live on for quite a while, they will have their special/famous users, but never get acknowledged as a new trend.

Have something you’d like to say? Disagree with something on this post? Well then, fuck you. Also, post it on the comments section. Until geekier stuff, this is Karthik… hoping the Internet finds me a date.

Post-Interns

Posted: July 11, 2010 in Lifehack
Tags: , , ,

It’s been a really long time, since my last post. Mainly because I was doing my internships over at ArbitronTM and kept reaching home really late to have any time at all to blog. But now that that’s behind me, I thought I’d put in a quick post about my interns and what little I’ve learned about the IT services industry in these 2 months.

The first thing any newbie would notice about an IT services company (I’ve been told that all companies are more alike that different) is the individual-driven culture that each one follows. They seem to have realized that each person is different in how how he/she may function and the company provides ample legroom to fit in one’s personal laundry as long as the person gets the work done. And the system works. Every person is his own master and thus is actively involved in reaming out that quota of work to which he is given sole rights and for which he is responsible.

I’ve always felt that the American influence is pretty evident in all service companies. And I can see only one reason why that should happen. The IT field, as we all know is still an industry in it adolescence, compared to the “core” disciplines of engineering. The true IT boom started around the 80’s when almost all the major companies today first started out. At that time, it was generally thought that for someone to choose a career in IT, let alone one of self-employment, he had to be either a bold risk-taker or an ill-advised loon. So, the IT industry started as a collection of risk-takers and loons. And the bold among them managed to transform the industry into the multi-billion dollar industry it is today. Since, the industry itself is pretty young, the core culture that guides it is also modern, trendy and worker-oriented; all the hot-shots .

All this was just a bird’s-eye view from my two month spree over at Arbitron (where, being an American company, the influence was obvious). Since, my interns wouldn’t convert I had none of the “insider” privileges as in those that did convert. Nevertheless, as soon as you start, the ferocity with which they protect their data is nothing short of creepy. Being a data-addict with a marked tendency toward manic downloading, I took a lot a heat when they found I’d downloaded 20 gigs in 5 weeks and wanted to copy the data to an external. I had to get permission from my boss, hand in a complete list of the 500 files I wanted to copy, get the files reviewed by System Services, wait two weeks until they came up with an official policy (the largest file size they had yet had a request for was 4 MB), have it further reviewed by the boss… until I gave up the entire business as being a bad job. However, once you have a look at the arena, with their rivals, the fierce market for intellectual property and data privacy, you start to understand their obsession with security of all kinds.

I don’t know it that’s how it is with all companies, but my boss over at Arbitron regarded the whole internship thing more as something good for us than a chance to milk some cheap ass for the company. Things so being we found ourselves with a pretty good project albeit with a rather relaxed deadline. We were given nearly 3 weeks to get acquainted with the in-house technologies, their frameworks, etc. The schedule, as it turned out, was roomy enough to accommodate an hour of pool and an hour-and-a-half of carroms everyday. No questions asked!

It’s been a really long time, since my last post. Mainly because I was doing my internships over at ArbitronTM and kept reaching home really late to have any time at all to blog. But now that that’s behind me, I thought I’d put in a quick post about my interns and what little I’ve learned about the IT services industry in these 2 months.

The first thing any newbie would notice about an IT services company (I’ve been told that all companies are more alike that different) is the individual-driven culture that each one follows. They seem to have realized that each person is different in how how he/she may function and the company provides ample legroom to fit in one’s personal laundry as long as the person gets the work done. And the system works. Every person is his own master and thus is actively involved in reaming out that quota of work to which he is given sole rights and for which he is responsible.

I’ve always felt that the American influence is pretty evident in all service companies. And I can see only one reason why that should happen. The IT field, as we all know is still an industry in it adolescence, compared to the “core” disciplines of engineering. The true IT boom started around the 80’s when almost all the major companies today first started out. At that time, it was generally thought that for someone to choose a career in IT, let alone one of self-employment, he had to be either a bold risk-taker or an ill-advised loon. So, the IT industry started as a collection of risk-takers and loons. And the bold among them managed to transform the industry into the multi-billion dollar industry it is today. Since, the industry itself is pretty young, the core culture that guides it is also modern, trendy and worker-oriented; all the hot-shots .

All this was just a bird’s-eye view from my two month spree over at Arbitron (where, being an American company, the influence was obvious). Since, my interns wouldn’t convert I had none of the “insider” privileges as in those that did convert. Nevertheless, as soon as you start, the ferocity with which they protect their data is nothing short of creepy. Being a data-addict with a marked tendency toward manic downloading, I took a lot a heat when they found I’d downloaded 20 gigs in 5 weeks and wanted to copy the data to an external. I had to get permission from my boss, hand in a complete list of the 500 files I wanted to copy, get the files reviewed by System Services, wait two weeks until they came up with an official policy (the largest file size they had yet had a request for was 4 MB), have it further reviewed by the boss… until I gave up the entire business as being a bad job. However, once you have a look at the arena, with their rivals, the fierce market for intellectual property and data privacy, you start to understand their obsession with security of all kinds.

Once you’ve done something like this, especially when you start at the lowest rung of the work ladder, you’re better prepared to understand what different kinds of jobs could entail in the long run and what you’d rather be doing. For instance, while I liked the app-development we were entrusted, I really don’t see myself retiring while still making filter screens and login panels. Not that I ever did, but I now I also know why.

Finally, there was nothing about these interns that would change my life over (In fact, for the reason above, I’m trying to get placed and avoid Arbitron if ever they come for placements this year. I know, I’m a jerk.

Until geekier stuff, this is Karthik… trying to come up with plan B’s.

The Paypal Episode

Posted: June 5, 2010 in iFind, Lifehack

As of this writing, there is no larger service for online marketing and transactions than Paypal.com. Entire businesses have come up with Paypal as it’s backbone. eBay for example, which was largely Paypal with goodies, depended so thoroughly on Paypal, that they ended up acquiring it a few years back. Paypal’s annual revenue is estimated at around $2.3 BILLION! That’s just about enough to paper all the pubs in Ireland. Or T.P. the Gates mansion.

Having no funds whatsoever, I’d never used Paypal until last week. With parents who condemn pocket money on seemingly religious grounds and a net income of ZIP, I have as much use for Paypal as Obama has for tax returns. Finally, however, I was dragged in by a book, I simply had to have, but was only available online.

The book... Wait, not that one

So with neither a credit card nor a PAN Number, I had to create a Paypal account armed only with a bank account and techno-wary parents; all this in less than a week. I won’t go into how I managed to dig out the workaround to each problem I faced, because that would just take too frickin’ long. Read on if you’re as depraved as I am.

1. Registration: I started out with the Registration page. The first few details I was fairly sure of, like my name and stuff. I was finally left with Credit Card information and PAN number. I had just reached my first hurdle. Half an hour of Googling didn’t get me what I wanted. The answer, when I figured it out was so obvious, it was almost silly. I disabled the option asking Paypal to store my Credit card information.

As for the PAN number, I used my Gramp’s. Oh, come on. You’ve got to give Paypal something! What are you, a hobo? I also set the user’s name to my grandfather’s. If you decide to follow this post, the means of obtaining said PAN card can vary from simply asking to a covert operation involving a suction tube, fresh mints and a guinea pig.

It was to be suction tube, mints and a fly. But then, this happened.

2. Your Account: A shitload (total of 1) confirmation e-mails later, I reached my Account page. Smack dab in the center was my Paypal balance: $0. I decided to let the virtual me have a better balance that the me you’ve all come to love. Being thus motivated, I proceeded to link my bank account, setting me up, if I so chose, for a lifetime of illicit goods and high-quality porn. Intoxicated, I clicked the “Add bank account” link. But what’s this?

3. Linking the bank account: Here, I ran into my next great speed-bump. I was asked for the bank account number (mine) of the Paypal user (my Gramp). So I had to either put in his bank account or change the name on the account (which is too much of a pain to put on paper). So I called Customer Support.

4. Customer Exhort Support: I decided to use Skype to make the call. The number they gave, however was not toll-free and Skype demanded I buy credits. Back to Google, then. Here, I formally announce Google as the God of information. Two minutes into my search, I found the toll-free number (+18882211161) and placed a call. To those of you who may wish to use this info later, let me tell you that Paypal Customer Care Center either has the shittiest set of phone systems or every employee is, by requirement, deaf. And that also includes the automated answering machine, which by the way is crappily programmed beyond measure. For one, it kept asking me my bank account number that was linked to my Paypal account. I don’t have one, you brain-dead virtual person, but with an oh… so sexy voice. Fortunately, it doesn’t always ask you for this info. Just keep hanging up and redialling until you get lucky. Weird! Also, it kept mistaking every word I said for something else. Why would I say “business” if I meant “personal”? Yup, that’s how bad their speech recognition engines are.

Finally I was put through to one of their agents, sweet Madeleine. I swear, if I wasn’t getting a boner listening to her, I’d have dropped the business long ago. I had to repeat my phone number 9 times before she got it. But once we got down to matters, things were simple enough. She was kind enough to tell me I had no choice but to shut down the account and make a new one. I did like the fact that she didn’t bullshit too much, though. She laid down both my options and explained the up’s and down’s. Well, then back to Steps 1 through 3 again…

5. The Bank Account: Things were finally looking brighter. I had succeeded in linking my bank account to Paypal. They had sent two small deposits to my account and I’d confirmed by responding with the two said amounts. Now I wonder how I get cash into this thing… Stuck, once again, I sent them an e-mail laying bare my pitiable position before them. The gist of it was that I had just linked my bank account and I wanted to make purchases in the absence of a Credit Card. The ever-helpful guys at Paypal sent me the reply right back: you simply can’t. Their letter had said “screw you” in the politest way possible. It wasn’t anyone’s fault, they said. I was just unfortunate enough to have been born in India, which doesn’t allow people with bank accounts to purchase without credit cards. They had no choice, they said.

The zeal was gone. My venture had been subjected to the machinations of a pitiless Government and my zest in the matter was dead. Well, screw you, then. The book eludes me to this day, though a few of you may be interested in Xoom, which allows instant transfer of money via bank accounts. But as I said, experience had killed my enterprise and I couldn’t be bothered to go after yet another hare-brained scheme. Instead, here I am.

Until geekier, stuff, this is Karthik… with a life in the Recycle bin.

Before you read this post, let me make it clear that I am legally obligated to remind you that:


  1. Apparently piracy’s bad. It’s supposedly cause enough for music artists, film-makers and intrepid coders worldwide to to lose sleep over.

  2. That magnanimous horde is entitled to their daily bread too, which we so happily deprive them of, with rippers, crackers, sceners, and my personal hero, the guy who came up with P2P.
    Bram Cohen, inventor of P2P

    This guy...


  3. Using pirated content is like having sex with a condom. Not that I would know much about it, but apparently, it’s a pretty big difference.

  4. Fine. That’s done. Move along, there’s nothing to see here. This post was inspired in part by the massive fiasco that was Ubisoft’s attempt at introducing DRM into their games, for which you’ll have to read on, if your attention span doesn’t betray you first. The entertainment industry has, for a pretty long time, been at war with the general money-conscious public (led by a few philanthropic godless geeks). Both sides have had their moments and able generals, but the war is as yet undecided.

    The 80’s: The oldest, and perhaps the most effective law against piracy was of course, “Thou Shalt Not Steal”. But since that was worthless in any court of law, the American legislature debated like hell on the legal implications of the Commandment and came up with the Computer Software Copyright Act in 1980, which put software at par with literary work (books and such). However, because of the intangibility of software programs and algorithms, the Act was buggy at best, and computer programmers were still at a disadvantage, where protecting their code was concerned. This was also the time Microsoft came out with DOS. Since Microsoft had the backing of other companies such as IBM, DOS started a new wave of anti-piracy sentiments among software developers. This was also a time when pirated versions of games such as Wolfenstein 3D also began coming out in floppies(!) across the world.

    Anti-Piracy Ad

    Software piracy before torrents

    The 80’s also saw the birth of the Open-source movement with the GNU/UNIX Project by Richard Stallman. These guys were fans of free software (and possibly, open sex), and took an anti-anti-piracy stand.

    Holy whack, the 90’s: By this time, sales in personal computers had taken a leap, and software piracy was considered a major social problem, somewhere between drugs and organized crime. Small clumps of so-called sceners and crackers had begun to emerge in dank hovels in US and the Iron Curtain countries and they released pirated versions for many softwares and games. Most software only had a CD-key/activation based protection (notably Autodesk, Adobe and EA) for so long, it was second-nature for pirates to break these mechanisms. Software developers, on their part, also came down pretty hard on known pirates, whenever they could lay their hands on them (read, whenever the pirates were dumb enough to give out their contact info).

    One of them was Christopher Fazendin, who got royally screwed by Microsoft after he posted a crack for Office 97 on the Internet. The law-abiding citizens at Microsoft promptly filed a lawsuit against Chris, and won, causing Chris to have to pay $349 (the retail price of Office 97) every time anyone downloaded his cracked copy. Finally, when Chris was broke to shit, Microsoft very generously agreed to drop the suit in return for Mr.Fazendin surrendering his system and vowing never to do anything this dumb ever again. And did I mention the huge publicity Microsoft generated over the lawsuit? Win-Win, Gates.

    Pirate Gates

    The photo's not totally wrong!


    During this time, a few companies such as Valve and ID came out with open-source releases of their games (Half-Life and Doom) and game engines (the Source and Quake engines) for the gaming and modding community. (This actually proved profitable for the companies in question.) Other than these few relapses, it was fight, fight, fight between the pirates and the software companies.

    The Y2K’s: This was the time when software companies started coming up with some really dumb shit, when they were hard put fighting piracy. DRM (Digital Rights Management) was pretty much the buzz with the music and film industries as it would ideally prevent unlawful copying (and hence sharing) of digital discs and media. However, not only did DRM fail spectacularly at stopping pirates, it fucked with the good people who trusted the companies and actually bought the media. DRM-enabled discs were not compatible with all disc readers, nor could they be copied to other discs. Breaking DRM protection was also ruled legally injurious to health. The open-source movement, led by Stallman blamed DRM for treating customers like criminals and with some very clever wordplay, came up with Digital Restrictions Management for DRM. Fuckin’ brilliant! By the end, everyone knew it made more sense to get a pirated copy of the release than getting screwed over a DRM release. Sure, it was illegal, but what else was new?

    Sony was one of those companies that really got the idea of anti-piracy wrong. These guys included a rootkit (a virus, basically) on every CD that would infect the system at runtime, and unknown to the user, send user data to Sony. If that’s not a virus I don’t know what is! Sony tried to cover their fuck-up by lying, fake patches and more lying, but was finally made to remove the rootkit after it was discovered to be one gaping security loophole.

    Codemasters came up with another scheme called FADE that looked quite brilliant on paper, but turned out to be another EPIC FAIL. Basically, FADE did this to your system:


    The boys at Gamershell.com, however, had this to say!

    The latest news in protection techniques is probably Ubisoft’s (and formerly EA’s, until they were talked into discarding it) online copy-protection method. This latest DRM-based protection technique with games such as Assassins Creed II, Splinter Cell Conviction and Settlers 7 was such a massive pain-in-the-ass for the owners of the original due to the broken online mechanism, FUBAR’d game experience and unlimited hassles, that the pirated version (which worked flawlessly by the way), was simply considered the ONLY reasonable choice.

    The war between developers and pirates is as yet undecided, with increasing number of lawsuits on the one hand, and simply, better pirates on the other. This article doesn’t give any figures because they are inaccurate at best and companies often exaggerate losses due to incidents of piracy.

    Until geekier stuff, this is Karthik… spoiling your Internet, ruining your lives.